A couple of months ago, I decided to apply for Bioware. The application involved the usual: resume and cover letter. It also required a game sample published in Twine, a cool little program that enables a writer to make games with branching stories. I advise anyone who likes to write to check it out.
Unfortunately, I didn’t get the job, but I liked the “Dream of Orion” enough to share it with all of you. It’s more script than prose, but it should be readable. I’ll probably make a new one someday. No promises, though.